At a glance, the following changes might seem to provide a significant advantage to the players (to the point of trivializing the gaming experience), but bear in mind that these changes don’t only apply to the PCs. Enemies will also be sturdier with greater combat options. The net result should maintain a similar balance to the base game, but open up greater build diversity, allow players to participate in more skill-based situations, and better reward good tactics.
|1.1||Fractional Base Bonuses|
|1.2||Prestige Class Favored Saves|
|1.5||Optional Crafting Feat Alternative|
|1.6||Automatic Bonus Progression|
|6.3||Familiar Archetype Changes|