Dezivik's Harrow Reading
|S 10||D 13||C 14||I 13||W 15||Ch 15|
This is the chaotic good card of intelligence. It represents a monster that can only be defeated through trickery, or the value of humor in circumventing difficult people.
Nature: Give 6 tokens to the mind card and 3 tokens to the body card.
The Empty Throne
This is the lawful good card of charisma. It represents those who are gone, or a ghost of the past that has taught important lessons.
Spirit: Strength, Wisdom, Charisma.
This is the neutral card of constitution. It represents an external force that drives the subject on.
Body: Give ⅔ of the tokens on this card to the Constitution card. Give the rest to the Dexterity card.
This is the chaotic evil card of strength. It represents an unstoppable, destructive force unleashed through the plots of intelligent creatures.
Mind: Give ⅔ of the tokens on this card to the Intelligence card. Give the rest to the Charisma card.
This is the lawful evil card of dexterity. It represents disaster: an unthinking panic and destruction that overruns all.
This is the neutral good card of charisma. It represents prophecy, with a true prophet acting a part as the puppet of the gods.
Abilities: Give 2 tokens to the ability card 4 cards away clockwise.
This is the chaotic neutral card of strength. It represents overwhelming strength that catches the subject up in something much more powerful.
Abilities: Give 2 tokens to the ability card 2 cards away clockwise.
The Queen Mother
This is the lawful neutral card of wisdom. This formian is the personification of knowledge, who is fond of the powerless, the underclass, and those who will show her obeisance.
Abilities: Give 1 token to every ability card that is a Hammer, Key, or Shield.
The Rabbit Prince
This is the chaotic neutral card of dexterity. It represents the quirky vicissitudes of melee combat. The Rabbit Prince is the personification of the capriciousness of battle, and his broken sword indicates that defeat can come to anyone. The card sometimes represents younger members of royal or noble houses.
Abilities: Steal 2 tokens from the ability card with the most tokens currently (ignore ties and this card.)
This is the lawful evil card of charisma. It represents a ruler who harms those he rules.
Abilities: Steal 1 token from every ability card that is a Hammer, Key, or Shield.
This is the neutral card of wisdom. It represents the harsh wisdom of the natural order. The owl holds a needle that can bind life together or pick it apart.
Abilities: Steal 2 tokens from the ability card with the fewest tokens currently (ignore ties and this card.)